Assignment 01.01: 2D and 3D Introduction



09/03/2024
The objective of this assignment was to develop a foundational understanding of the 3D modeling, texturing, lighting, and rendering processes using a combination of 2D and 3D software tools.
The image to the left was created using Adobe Illustrator. The middle image was created using Adobe Firefly. And the image to the right was created using Adobe Dimension.
Assignment 01.02: Virtual 3D Packaging

09/17/2024
The objective of this assignment was to design, create, and build a label and packaging solution for a fluid container (like hand cream, sanitizer, or a health drink) using virtual 3D tools. I developed branding, created packaging design elements, and applied them to 3D mockups using tools including Adobe Dimension and Illustrator. The project emphasizes ideation, technical design, and production skills, with a focus on conceptual cohesion, regulatory compliance, and luxury market appeal.
Assignment 02.04: Physical 3D Packaging



12/09/2024
Building on the design concepts developed in the Virtual 3D Packaging assignment, I produced, assembled, and photographed a tangible version of the product packaging, gaining hands-on experience with production materials, techniques, and finishing processes.
Assignment 03.08: AR Poster

11/07/2024
I designed and created an interactive augmented reality (AR) experience using 2D, 3D, and animated elements. I used traditional design tools, along with AR software like Adobe Aero, to develop a dynamic, location-based interactive digital sign.
Assignment 04.11: 3D modeling and Printing

12/05/2024
The objective of this assignment was to collaborate in a team of three to design and create a 3D model for a medal that will be used as a prototype for casting metal medals for the ORU Homecoming 5K Race. I applied my knowledge in 3D modeling, digital design, and rendering to produce the medal.
Assignment 05.03: Environmental Graphics

11/26/2024
The objective of this assignment was to design and produce virtual mockups of environmental graphics and wayfinding systems for the art program of ORU. I collaborated in a team of three to analyze audience needs, develop design concepts, and create graphic solutions that enhance the physical environment.
